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Thread Statistics | Show CCP posts - 3 post(s) |

Borlag Crendraven
Future Corps Sleeper Social Club
201
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Posted - 2013.01.17 06:57:00 -
[1] - Quote
What we learn from this is that apparently a fringe feature, such as faction warfare, deserved more attention than a major feature like POS's that affect literally everyone either directly or indirectly. I'm seriously hoping that the dev who blurted out that brainfart that it only affects a minor portion of the playerbase is either getting sacked entirely or moved to handle something where they can't harm the game any further than already has been done. Might I suggest one of the "oh so vital and needed" features such as renaming the modules? Seriously, a comment like that can either be a brainfart of epic proportions or the sign of a completely clueless dev in the works. |

Borlag Crendraven
Future Corps Sleeper Social Club
203
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Posted - 2013.01.17 09:43:00 -
[2] - Quote
Yugo Reventlov wrote:So basically they are saying revamping posses would take the full development effort of one expansion and they can't sell that as an expansion. Okay, I get that. .
They've already passed rebalances and bug fixes as "expansions". Literally anything goes when it comes to CCP it seems.
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Borlag Crendraven
Future Corps Sleeper Social Club
203
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Posted - 2013.01.17 10:03:00 -
[3] - Quote
Heimdallofasgard wrote:From HereQuote:Item Count Neg Score Neg Popular Name 34 1179 7 3,047.18 11.76 25.93%Docking games fix (CSM) 28 1122 2 2,894.59 4.29 24.68%Corporation and Alliance tool overhaul (CSM) 82 1010 0 2,620.75 0.00 22.22%Overhaul of roles and grantable roles system (CSM) 143 1001 39 2,604.45 103.49 22.02%War-dec mechanics (CSM) 91 954 5 2,529.96 10.75 20.99%Remote repping and aggression (CSM) 3 919 3 2,165.76 5.36 20.22%Add the feature of switching characters without relogging. (CSM) 14 902 2 2,113.26 5.50 19.84%Black Ops Improvements (CSM) 8 895 5 2,080.09 12.03 19.69%Assault Frigates 4th Bonus (CSM) 54 750 0 2,001.42 0.00 16.50%History of who added/kick character from Corporation 76 675 0 1,847.57 0.00 14.85%More Control Over Medals (CSM) 35 787 3 1,832.17 2.77 17.31%Drone improvements (CSM) 75 763 0 1,818.80 0.00 16.78%Modular Starbase (CSM) (includes Funky POS recommendation (CSM)) Modular starbases are12th on that list... but a lot of these have already been fixed/implemented so...
Except that the issues with POS's go far beyond the tower itself. From the quote you posted alone I see corporation and alliance tool overhaul including many of the issues we have with POS's, same thing with the overhaul of roles and grantable roles system. |

Borlag Crendraven
Future Corps Sleeper Social Club
204
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Posted - 2013.01.17 10:13:00 -
[4] - Quote
Heimdallofasgard wrote:Think I'm going to have to agree with you. There are so many different issues intertwined with pos mechanics that they need a huge overhaul and conceptualisation. Similar to what happened with crime watch last year.
If it's a case of ccp getting back to us and saying. "look, we're going to look at corp and alliance tools and roles as a pre-cursor to the pos overhaul" then at least it'd be a first step.
Exactly, if they'd only look at fixing the corp roles, I'd be more than happy with that. If they'd manage to add POS security into the new role mechanic, perhaps with roles specific to a certain tower vs. the current all towers, even that'd be a huge improvement that would make things better for literally every single area of the game.
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Borlag Crendraven
Future Corps Sleeper Social Club
229
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Posted - 2013.01.17 17:27:00 -
[5] - Quote
mynnna wrote:To reiterate what I see is the problem here is not that they aren't doing them yet and (evidently) that they aren't working on them at all, but that they seem to see it as a problem that only affects "a small part" of the playerbase and so perhaps do not regard it as a higher priority item.
That is clearly very, very wrong.
Ditto. Faction Warfare affects a much smaller portion of players, it was worthy of advertising as one of the new features for an "expansion". Same thing with war declarations, no one in null or w-space care about them and they are meaningless when it comes to low sec as well, yet they're receiving yet some more attention in the upcoming "expansions". This dueling affects only people in high sec, and some very limited number of people who dwell in low sec and yet somehow lack balls to simply attack the target with or without any possible dueling mechanics. In short, everything they're doing is affecting a smaller portion of the userbase than this is, with the sole exception of ship rebalancing.
Which brings us to the situation we have now. 2 developers who have clearly called us the minority that doesn't matter. What CCP Gargant said, makes sense and is perfectly acceptable, but unless he is the one in charge of this POS revamp instead of Soundwave and Unifex, it's completely meaningless.
That said, I suppose I've finally joined the rank of bittervets and am unsubbing. Will still continue playing via plex, but having a hard time justifying actually paying real money for the development team that has lost the trust in providing the support I consider adequate for the money. |

Borlag Crendraven
Future Corps Sleeper Social Club
230
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Posted - 2013.01.17 17:45:00 -
[6] - Quote
It's somewhat amusing to think about who the real minority that doesn't matter is; the devs themselves. Numerically they are automatically the minority when compared to the userbase. The reason they don't matter? They are getting paid to do their jobs, complaining that it's too much work in days like this when people are getting laid off left and right is just downright idiotic.
No more excuses, time to deliver. |

Borlag Crendraven
Future Corps Sleeper Social Club
234
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Posted - 2013.01.17 19:12:00 -
[7] - Quote
Two step wrote: Lets try playing nice until the planning process is done, to start with.
Are we talking another 6 years here or? Like said before, enough playing nice, it's time to deliver and stop making excuses. If they've allowed themselves to fall into a situation where fixing this is too much work, they have only themselves to blame.
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Borlag Crendraven
Future Corps Sleeper Social Club
234
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Posted - 2013.01.17 19:23:00 -
[8] - Quote
Yes, and I've also read this entire thread, several older devblogs and dev comments about POS's needing to be fixed, that said I've yet to see anything happen. I don't want promises that they will be fixed, I want fixes. I'm fine with them coming out gradually but what I am not fine with is another batch of empty promises, blatant lies and belittling of the problem all the while admitting that there is a problem that needs fixing.
In the end Hans' blogpost has just as much information value as Two Step's post about staying calm or CCP stating that they are looking at it. Neither Hans or Two Step are the ones fixing the issues, and given CCP's track record, they are the ones that absolutely need to improve.
This isn't playing nice, it isn't playing mean, it's simply stating facts. |

Borlag Crendraven
Future Corps Sleeper Social Club
242
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Posted - 2013.01.21 16:43:00 -
[9] - Quote
Jada Maroo wrote:Some of you are so easily pacified. None of what Seagull said changed their direction in any way. All Seagull did was explain some comments.
You're still not getting a POS revamp this year.
Agreed, it's still the exact same situation as before. They need to start fixing POS issues instead of just talking about it and promising that there will be changes. The most obvious fixes that can be done before any modular pos stuff or the rest is quite simply in the roles. They need to be made more flexible so that a role can be specified on a tower to tower basis. This alone would fix a ton of security issues and as such make lots of people happy, despite POS's still having lots of unresolved issues.
And yes, it really would be just that simple. No new mechanics, just expanding of the already existing ones. If by some sideproduct of this, the roles management interface is made easier to use and manage, all the better. |
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